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Alpha MOBsx

From left to right: Crusty MOB, Slimy MOB, and Ugly MOB

When the Alpha 1.0 release of Falling Fortress comes there will be 3 types of units that will attempt to destroy the fortress as you construct it. They spawn off the screen and move their way to the left and will destroy any room in their way. They will not target the portal room yet. They will also stop attacking rooms if attacked by a soldier or knight and are incapable of walking back to the right closer to their spawn point. They will appear in the Survival portion of the game and will attack in waves. Alpha 1.0 will include 10 waves.

The units below go from weakest to strongest:

Crusty MOB-

Small blue creatures with lances that have 1 hit point and die on contact with any combat capable unit of yours. It takes them 60 seconds for them to destroy a wood mill room, 60 seconds to destroy a vault, 60 seconds to destroy a training room, 40 seconds to destroy a hallway, and 120 seconds to destroy a portal room.

Slimy MOB-

Small green creatures with lances facing out, extending past the range of soldiers but not of knights. They have 2 hit points and die after being hit twice by a soldier and once by a knight. It takes 45 seconds for them to destroy a wood mill, 45 seconds to destroy a vault, 45 seconds to destroy a training rooms, 30 seconds to destroy a hallway, and 120 seconds to destroy a portal room.

Ugly MOB-

Larger red creatures with not visible weapon besides hands. They can fly one room heigh and typically land on the second level of a fortress to attack. They have 5 hit points and are the first boss creature (appearing after the other creatures are defeated on wave number 5). It takes them 45 seconds to destroy a wood mill, 45 seconds to destroy a vault, 45 seconds to destroy a training room, 30 seconds to destroy a hallway, and 120 seconds to destroy a portal room.

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